– Creating user-centered design solutions, including user journeys, workflows, wireframes, and detailed
interaction specifications.
– Designing and developing core systems, gameplay, and UI for AR/VR projects.
– Supervising programmers, managing work planning, and providing technical support.
– Leading client meetings to ensure alignment on project goals.
– Creating technical documentation and establishing code architecture guidelines.
– Conducting user interviews and usability testing in immersive settings, designing 3D interactions for VR/AR environments and iterating designs based on feedback.