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Research Methods & Evaluation:
Mixed-methods user-study design and execution; experimental design;
participant recruitment and study protocol development; questionnaire
design and semi-structured interviews; user-centered design and
evaluation, including usability testing with the System Usability
Scale (SUS); descriptive and inferential statistical analysis using
SPSS and jamovi; qualitative coding and thematic analysis; video-based
behavioral analysis and interaction-log analysis; and scoping reviews.
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XR Development:
Unity, OpenXR, Meta XR SDK, Unity XR Interaction Toolkit,
ARKit, ARCore, and Vuforia.
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Programming & Web Technologies:
C#, Python, C++, Java, JavaScript, MATLAB, and HTML/CSS.
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XR Hardware & Sensing:
Meta Quest 2, Meta Quest 3, Meta Quest Pro (including eye tracking),
HTC Vive, Microsoft HoloLens, Microsoft Kinect, Intel RealSense,
and OptiTrack.
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Design & 3D Tools:
Figma, Blender, Autodesk 3ds Max, and Mixamo.
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Cloud & Version Control:
AWS, Microsoft Azure, Git, GitHub, and GitLab.
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Project, Collaboration & Academic Tools:
Jira, awork, Miro, and LaTeX.