• Research Methods & Evaluation:
    Mixed-methods user-study design and execution; experimental design; participant recruitment and study protocol development; questionnaire design and semi-structured interviews; user-centered design and evaluation, including usability testing with the System Usability Scale (SUS); descriptive and inferential statistical analysis using SPSS and jamovi; qualitative coding and thematic analysis; video-based behavioral analysis and interaction-log analysis; and scoping reviews.
  • XR Development:
    Unity, OpenXR, Meta XR SDK, Unity XR Interaction Toolkit, ARKit, ARCore, and Vuforia.
  • Programming & Web Technologies:
    C#, Python, C++, Java, JavaScript, MATLAB, and HTML/CSS.
  • XR Hardware & Sensing:
    Meta Quest 2, Meta Quest 3, Meta Quest Pro (including eye tracking), HTC Vive, Microsoft HoloLens, Microsoft Kinect, Intel RealSense, and OptiTrack.
  • Design & 3D Tools:
    Figma, Blender, Autodesk 3ds Max, and Mixamo.
  • Cloud & Version Control:
    AWS, Microsoft Azure, Git, GitHub, and GitLab.
  • Project, Collaboration & Academic Tools:
    Jira, awork, Miro, and LaTeX.