This study presents a Virtual Reality vocational training system for bakery sales, offering a potentially cost-effective and immersive solution to traditional training methods. The VR platform is designed to simulate realistic customer interactions, product handling, and transactions, which are believed to support trainees in developing skills, building confidence, and preparing for real-world tasks. A study with ten participants yielded a System Usability Scale score of 72.5, indicating positive usability feedback. This work explores VR’s potential for vocational training through immersive simulations that support skill development, confidence-building, and real-world readiness.

Farzinnejad, F., Khezrian, N., Tabaei, S., & Grubert, J. (2025, March). Immersive Virtual Reality for Vocational Training: A Case Study in Bakery Sales Training. In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 1346-1347). IEEE.